GameSec 2019

Conference on Decision and Game Theory for Security

October 30 - November 1, 2019, Stockholm, Sweden

2019 Conference on Decision and Game Theory for Security

GameSec 2019, the 10th Conference on Decision and Game Theory for Security, will take place in Stockholm, Sweden, on October 30 - November 1, 2019.

The conference proceedings will be published by Springer as part of the LNCS series.

Description

As we close the second decade of the 21st century, modern societies are becoming dependent on information, automation, and communication technologies more than ever. Managing the security of the emerging systems, many of them safety critical, poses significant challenges. The 10th Conference on Decision and Game Theory for Security focuses on protection of heterogeneous, large-scale and dynamic cyber-physical systems as well as managing security risks faced by critical infrastructures through rigorous and practically-relevant analytical methods. GameSec 2019 invites novel, high-quality theoretical and practically-relevant contributions, which apply decision and game theory, as well as related techniques such as optimization, machine learning, dynamic control and mechanism design, to build resilient, secure, and dependable networked systems. The goal of GameSec 2019 is to bring together academic and industrial researchers in an effort to identify and discuss the major technical challenges and recent results that highlight the connections between game theory, control, distributed optimization, machine learning, economic incentives and real-world security, reputation, trust and privacy problems.

Conference Topics include (but are not restricted to):

GameSec solicits research papers, which report original results and have neither been published nor submitted for publication elsewhere, on the following and other closely related topics:

  • Game theory, control, and mechanism design for security and privacy
  • Decision making for cybersecurity and security requirements engineering
  • Security and privacy for the Internet-of-Things, cyber-physical systems, cloud computing, resilient control systems, and critical infrastructure
  • Pricing, economic incentives, security investments, and cyber insurance for dependable and secure systems
  • Risk assessment and security risk management
  • Security and privacy of wireless and mobile communications, including user location privacy
  • Socio-technological and behavioral approaches to security
  • Empirical and experimental studies with game, control, or optimization theory-based analysis for security and privacy
  • Adversarial Machine Learning and the role of AI in system security

Special Sessions on Adversarial AI” and "Cyber-Physical System Security"

The conference will have special sessions focusing on timely and exciting research topics “Adversarial AI” and “Cyber-physical system security”. Researchers, who wish to present novel results on these topics are encouraged to consider these sessions.

Plenary Speakers

To be announced soon.

Conference Sponsors and Supporters

To be announced.

GameSec 2019 Proceedings

GameSec 2019 proceedings will be published by Springer as part of the LNCS series. During the conference, the proceedings will be available free of charge online.